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Fortunately, we found a great company who has been able to exceed our expectations in every way.
They started work in August, and now, four months later, we have the Play Station 4 and Xbox One ports completed and ready to launch."The side effect of this is that we have had to put the Playstation Vita port on the back burner," Watson announced.
Stoic is composed of only four full-time internal team members, all of which are currently working 100 per cent on Banner Saga 2."Our initial budget for porting to Vita has been burned by essentially having to pay twice for the console ports.
"I have been excited about the Vita port since day one, and I would love to see The Banner Saga running on my own Vita.
The realities, however, of a very small team and a limited budget, put an immutable check on the speed of our progress.
The same porting company was given Vita porting duty, and a deadline of July 2015.
But after promising initial progress, problems set in and deadlines were missed.
Then in May 2015 the company porting The Banner Saga "folded".
"All of the expenses sunk into that project were lost, with no realistic way for us to recover them," Watson said."Over the next few months, we scrambled to find another porting company that was able to pick up the porting where it was left off.
The Vita version was previously "put on the back burner" after a third-party porting company folded, leaving developer Stoic under budget and needing to focus on the PS4 and Xbox One ports.
Developer Gio Corsi confirmed on Twitter that the game's publisher, Versus Evil, has decided to fund the Vita version's development.